Riglok, tribe unknown

Class: Ranger Level: N/A

Riglok tall, see over many heads. Riglok strong, put mule in place on car--cara--in mule team. Riglok lead teams into desert, lead them back out for noble. Pay, eh, not so good, but Riglok not want so much. Sun is hot, scorch Riglok bald head. Noble give shade. Riglok happy.

Riglok was slave. Now free. Young Riglok escape, not know where other family. Ima, Aba, Moishe, all gone. Maybe one day Riglok find. Klak-klak family too. Riglok find Klak-klak in desert, seem dead. Riglok think, save for snack. But Klak-klak wake up! Harder to eat, so Riglok let Klak-klak go. But Klak-Klak come back. Riglok not know why. Years ago, then. Now Klak-klak Riglok family.

Come, race Riglok. You think big and slow? You find out. Heh heh heh.

/Ephemera

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Stats

Stat

Str

Con

Dex

Int

Wis

Cha

Score

10

10

10

10

10

10

Mod. +1/2 level

+0

+0

+0

+0

+0

+0

Initiative: +0

Speed: 6

AC

Fort

Refl

Will

10

10

10

10

Max HP

Bloodied

Healing Surge Value

Max Healing Surges

K+Con

Half Max

Half Bloodied

K+Con. mod.

Attacks

Abil.1

Abil.2

Abil.N

Weap./Impl.

Frost Hammer

Holy Symbol

Thingy

Bonus

10

10

10

Damage

[dN]+Abil.1

1dN+Abil.2

Dam.

Note

Frost

Push 2

Misc.

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Skills

Passive Skills:

Perception

Insight

Nature

Dungeoneering

Arcana

Religion

History

10

10

10

10

10

10

10

All Skills:

Acrobatics

+0

Athletics

+0

Arcana

+0

Bluff

+0

Diplomacy

+0

Dung.

+0

Endurance

+0

Heal

+0

History

+0

Intimidate

+0

Insight

+0

Perception

+0

Nature

+0

Religion

+0

Stealth

+0

Streetwise

+0

Thievery

+0

Top | Stats | Skills | Abilities | Magic Items

Abilities & Feats

Top | Stats | Skills | Abilities | Magic Items

Magic Items

Top | Stats | Skills | Abilities | Magic Items

dnd/DarkSun/Riglok (last edited 2010-05-23 03:34:03 by SteveKillen)