Created Using Wizards of the Coast D&D Character Builder
Sierra 'Ghost' Shiela McDowell, level 30 Human, Rogue, Darkstrider, Dark Wanderer Build: Shadowy Rogue Rogue Tactics: Cunning Sneak Rogue: Sharpshooter Talent Sharpshooter Talent: Sharpshooter Talent (Crossbow) Human Power Selection: Bonus At-Will Power Whirlwind Sneak Attack: Steel Entrapment
FINAL ABILITY SCORES Str 14, Con 16, Dex 26, Int 12, Wis 22, Cha 10.
STARTING ABILITY SCORES Str 11, Con 13, Dex 16, Int 10, Wis 16, Cha 8.
AC: 35 Fort: 29 Reflex: 36 Will: 32 HP: 173 Surges: 9 Surge Value: 43
TRAINED SKILLS Nature +26, Dungeoneering +26, Stealth +28, Thievery +28, Athletics +22, Perception +28, Acrobatics +28, Intimidate +20
UNTRAINED SKILLS Arcana +16, Bluff +15, Diplomacy +15, Endurance +18, Heal +21, History +16, Insight +21, Religion +16, Streetwise +15
FEATS
- Human: Warrior of the Wild
- Level 1: Passage of Mael Arn'dreygh (retrained to Preternatural Senses at Level 16)
- Level 2: Shadow of the Wild
- Level 4: Wilderness Wariness
- Level 6: Camouflage
- Level 8: Weapon Expertise (Crossbow)
- Level 10: Weapon Focus (Crossbow)
- Level 11: Steady Shooter
- Level 12: Point-Blank Shot
- Level 14: Secret Stride
- Level 16: Backstabber
- Level 18: Expert Sneak
- Level 20: Forest Walk
- Level 21: Bow Mastery
- Level 22: Untraceable
- Level 24: Shadow Eyes
- Level 26: Whirlwind Sneak Attack
- Level 28: One with Shadow
- Level 30: Critical Ambush
POWERS
- Bonus At-Will Power: Probing Strike
- Rogue at-will 1: Disheartening Strike
- Rogue at-will 1: Deft Strike
- Rogue encounter 1: Unbalancing Shot
- Rogue daily 1: Blinding Barrage
- Rogue utility 2: Obscured Avoidance
- Rogue encounter 3: Fleeting Spirit Strike
- Rogue daily 5: Go for the Eyes
- Rogue utility 6: Chameleon
- Rogue encounter 7: Snap Shot
- Rogue daily 9: Bewildering Assault
- Rogue utility 10: Focused Sight
- Rogue encounter 13: Fitting Demise (replaces Unbalancing Shot)
- Rogue daily 15: Slaying Strike (replaces Blinding Barrage)
- Rogue utility 16: Hide in Plain Sight
- Rogue encounter 17: Surprising Assault (replaces Fleeting Spirit Strike)
- Rogue daily 19: Daunting Barrage (replaces Go for the Eyes)
- Rogue utility 22: Hide from the Light
- Rogue encounter 23: Steel Entrapment (replaces Snap Shot)
- Rogue daily 25: Rogue's Resurgence (replaces Bewildering Assault)
- Rogue encounter 27: Perfect Sniper (replaces Fitting Demise)
- Rogue daily 29: Killing Storm (replaces Slaying Strike)
ITEMS Leather Armor, Short sword, Hand Crossbow