Differences between revisions 1 and 2
Revision 1 as of 2010-11-15 04:40:39
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Editor: Gauk
Comment:
Revision 2 as of 2010-11-15 04:42:52
Size: 2529
Editor: Gauk
Comment: Fixed formatting.
Deletions are marked like this. Additions are marked like this.
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Level 1: Focused Mind
Level 2: Martial Freedom
Level 4: Toughness
Level 6: Encouraging Shield
Level 8: Stout Shield
Level 10: Snake Blooded
Level 11: Shield Specialization
Level 12: Unexpected Escape
Level 14: Great Fortitude
Level 16: Evasion
Level 18: Mettle
Level 20: Roll with It
Level 21: Martial Resolve
Level 22: Blind-Fight
Level 24: Opportune Reflexes
Level 26: Pure Mind
Level 28: Strength Through Challenge
Level 30: Surprise Mark
 * Level 1: Focused Mind
 * Level 2: Martial Freedom
 * Level 4: Toughness
 * Level 6: Encouraging Shield
 * Level 8: Stout Shield
 * Level 10: Snake Blooded
 * Level 11: Shield Specialization
 * Level 12: Unexpected Escape
 * Level 14: Great Fortitude
 * Level 16: Evasion
 * Level 18: Mettle
 * Level 20: Roll with It
 * Level 21: Martial Resolve
 * Level 22: Blind-Fight
 * Level 24: Opportune Reflexes
 * Level 26: Pure Mind
 * Level 28: Strength Through Challenge
 * Level 30: Surprise Mark
Line 46: Line 46:
Fighter at-will 1: Weapon Master's Strike
Fighter at-will 1: Tide of Iron
Fighter encounter 1: Steel Serpent Strike
Fighter daily 1: Comeback Strike
Fighter utility 2: Quick Escape (retrained to Grit and Spittle at Level 23)
Fighter encounter 3: Advance Lunge
Fighter daily 5: Bedeviling Assault
Fighter utility 6: Mighty Sprint
Fighter encounter 7: Come and Get It
Fighter daily 9: Stop Thrust
Fighter utility 10: Fighter's Grit
Fighter encounter 13: Shield Bearer's Vendetta (replaces Steel Serpent Strike)
Fighter daily 15: Unyielding Avalanche (replaces Comeback Strike)
Fighter utility 16: Iron Warrior
Fighter encounter 17: Revel in Pain (replaces Advance Lunge)
Fighter daily 19: Strike of the Watchful Guard (replaces Bedeviling Assault)
Fighter utility 22: Instant Getaway
Fighter encounter 23: Warrior's Urging (replaces Come and Get It)
Fighter daily 25: Ballista Charge (replaces Stop Thrust)
Fighter encounter 27: Diamond Shield Defense (replaces Shield Bearer's Vendetta)
Fighter daily 29: Debilitating Bash (replaces Unyielding Avalanche)
 * Fighter at-will 1: Weapon Master's Strike
 * Fighter at-will 1: Tide of Iron
 * Fighter encounter 1: Steel Serpent Strike
 * Fighter daily 1: Comeback Strike
 * Fighter utility 2: Quick Escape (retrained to Grit and Spittle at Level 22)
 * Fighter encounter 3: Advance Lunge
 * Fighter daily 5: Bedeviling Assault
 * Fighter utility 6: Mighty Sprint
 * Fighter encounter 7: Come and Get It
 * Fighter daily 9: Stop Thrust
 * Fighter utility 10: Fighter's Grit
 * Fighter encounter 13: Shield Bearer's Vendetta (replaces Steel Serpent Strike)
 * Fighter daily 15: Unyielding Avalanche (replaces Comeback Strike)
 * Fighter utility 16: Iron Warrior
 * Fighter encounter 17: Revel in Pain (replaces Advance Lunge)
 * Fighter daily 19: Strike of the Watchful Guard (replaces Bedeviling Assault)
 * Fighter utility 22: Instant Getaway
 * Fighter encounter 23: Warrior's Urging (replaces Come and Get It)
 * Fighter daily 25: Ballista Charge (replaces Stop Thrust)
 * Fighter encounter 27: Diamond Shield Defense (replaces Shield Bearer's Vendetta)
 * Fighter daily 29: Debilitating Bash (replaces Unyielding Avalanche)

Created Using Wizards of the Coast D&D Character Builder

The Terminator, level 30 Warforged, Fighter, Warforged Juggernaut, Ceaseless Guardian Build: Guardian Fighter Fighter: Combat Superiority Fighter Talents: One-handed Weapon Talent Guardian Mindfulness: Guardian Mindfulness Strength

FINAL ABILITY SCORES Str 28, Con 17, Dex 20, Int 10, Wis 18, Cha 12.

STARTING ABILITY SCORES Str 16, Con 13, Dex 14, Int 8, Wis 14, Cha 10.

AC: 35 Fort: 42 Reflex: 34 Will: 34 HP: 221 Surges: 12 Surge Value: 55

TRAINED SKILLS Athletics +27, Intimidate +23, Endurance +25

UNTRAINED SKILLS Acrobatics +18, Arcana +15, Bluff +16, Diplomacy +16, Dungeoneering +19, Heal +19, History +15, Insight +19, Nature +19, Perception +19, Religion +15, Stealth +18, Streetwise +16, Thievery +18

FEATS

  • Level 1: Focused Mind
  • Level 2: Martial Freedom
  • Level 4: Toughness
  • Level 6: Encouraging Shield
  • Level 8: Stout Shield
  • Level 10: Snake Blooded
  • Level 11: Shield Specialization
  • Level 12: Unexpected Escape
  • Level 14: Great Fortitude
  • Level 16: Evasion
  • Level 18: Mettle
  • Level 20: Roll with It
  • Level 21: Martial Resolve
  • Level 22: Blind-Fight
  • Level 24: Opportune Reflexes
  • Level 26: Pure Mind
  • Level 28: Strength Through Challenge
  • Level 30: Surprise Mark

POWERS

  • Fighter at-will 1: Weapon Master's Strike
  • Fighter at-will 1: Tide of Iron
  • Fighter encounter 1: Steel Serpent Strike
  • Fighter daily 1: Comeback Strike
  • Fighter utility 2: Quick Escape (retrained to Grit and Spittle at Level 22)
  • Fighter encounter 3: Advance Lunge
  • Fighter daily 5: Bedeviling Assault
  • Fighter utility 6: Mighty Sprint
  • Fighter encounter 7: Come and Get It
  • Fighter daily 9: Stop Thrust
  • Fighter utility 10: Fighter's Grit
  • Fighter encounter 13: Shield Bearer's Vendetta (replaces Steel Serpent Strike)
  • Fighter daily 15: Unyielding Avalanche (replaces Comeback Strike)
  • Fighter utility 16: Iron Warrior
  • Fighter encounter 17: Revel in Pain (replaces Advance Lunge)
  • Fighter daily 19: Strike of the Watchful Guard (replaces Bedeviling Assault)
  • Fighter utility 22: Instant Getaway
  • Fighter encounter 23: Warrior's Urging (replaces Come and Get It)
  • Fighter daily 25: Ballista Charge (replaces Stop Thrust)
  • Fighter encounter 27: Diamond Shield Defense (replaces Shield Bearer's Vendetta)
  • Fighter daily 29: Debilitating Bash (replaces Unyielding Avalanche)

ITEMS Scale Armor, Heavy Shield, Trident

WarforgedTerminator (last edited 2010-11-15 04:42:52 by Gauk)