Differences between revisions 6 and 48 (spanning 42 versions)
Revision 6 as of 2010-03-31 14:29:29
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Editor: SteveKillen
Comment:
Revision 48 as of 2010-03-31 15:38:48
Size: 1820
Editor: SteveKillen
Comment:
Deletions are marked like this. Additions are marked like this.
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= Character Name Here = = Character Name =
Class: Generic Level: 1 [[CharacterTemplate#Stats|Stats]] [[CharacterTemplate#Skills|Skills]] [[CharacterTemplate#Abilities|Abilities]] [[CharacterTemplate#MagicItems|Magic Items]]
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||Str||Con||Dex||Int||Wis||Cha||
||10||10||10||10||10||10||
||+0||+0||+0||+0||+0||+0||
=== Stats ===
<<Anchor(Stats)>>
||Stat ||'''Str''' ||'''Con''' ||'''Dex''' ||'''Int''' ||'''Wis''' ||'''Cha''' ||
||Score ||10 ||10 ||10 ||10 ||10 ||10 ||
||Mod. +1/2 level ||+0 ||+0 ||+0 ||+0 ||+0 ||+0 ||
||Non-AC Defs. ||||<style="text-align: center;">'''Fort''' ||||<style="text-align: center;">'''Refl''' ||||<style="text-align: center;">'''Will''' ||
|| ||||<style="text-align: center;">10 ||||<style="text-align: center;">10 ||||<style="text-align: center;">10 ||
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||||Fort||||Refl||||Will||
||||10||||10||||10||

||Max HP ||Bloodied ||Healing Surge Value ||Max Healing Surges ||
||''K+Con'' ||''Half Max'' ||''Half Bloodied'' ||''K+Con. mod.'' ||




Attacks:
|| ||Abil.1 ||Abil.2 ||
||Weap./Impl. ||Frost Hammer ||Holy Symbol ||
||Bonus ||10 ||10 ||
||Damage ||[W]+Abil.1 ||1d8+Abil.2 ||
||Note ||Frost ||Push 2 ||




<<Anchor(Skills)>>
Passive Skills:
||Perception ||Insight ||Nature ||Dung. ||Arcana ||Religion ||History ||
||10 ||10 ||10 ||10 ||10 ||10 ||10 ||




All Skills:
||Acrobatics ||+0 ||Athletics ||+0 ||Arcana ||+0 ||Bluff ||+0 ||Diplomacy ||+0 ||Dung. ||+0 ||Endurance ||+0 ||
||Heal ||+0 ||History ||+0 ||Intimidate ||+0 ||Insight ||+0 ||Perception ||+0 ||Nature ||+0 ||Religion ||+0 ||
||Stealth ||+0 ||Streetwise ||+0 ||Thievery ||+0 ||||||||||||||||<style="text-align: center;"> ||




=== Abilities & Feats ===
<<Anchor(Abilities)>>

 * Racial abilities
  * Racial 1
 * Class abilities
  * Class 1
 * Feat abilities
  * Feat 1 (''Feat name'')
 * Item abilities
  * Item 1 (''Item name'')

=== Magic Items ===
<<Anchor(MagicItems)>>

Character Name

Class: Generic Level: 1 Stats Skills Abilities Magic Items

This is a brief blurb about the character.

Stats

Stat

Str

Con

Dex

Int

Wis

Cha

Score

10

10

10

10

10

10

Mod. +1/2 level

+0

+0

+0

+0

+0

+0

Non-AC Defs.

Fort

Refl

Will

10

10

10

Max HP

Bloodied

Healing Surge Value

Max Healing Surges

K+Con

Half Max

Half Bloodied

K+Con. mod.

Attacks:

Abil.1

Abil.2

Weap./Impl.

Frost Hammer

Holy Symbol

Bonus

10

10

Damage

[W]+Abil.1

1d8+Abil.2

Note

Frost

Push 2

Passive Skills:

Perception

Insight

Nature

Dung.

Arcana

Religion

History

10

10

10

10

10

10

10

All Skills:

Acrobatics

+0

Athletics

+0

Arcana

+0

Bluff

+0

Diplomacy

+0

Dung.

+0

Endurance

+0

Heal

+0

History

+0

Intimidate

+0

Insight

+0

Perception

+0

Nature

+0

Religion

+0

Stealth

+0

Streetwise

+0

Thievery

+0

Abilities & Feats

  • Racial abilities
    • Racial 1
  • Class abilities
    • Class 1
  • Feat abilities
    • Feat 1 (Feat name)

  • Item abilities
    • Item 1 (Item name)

Magic Items

CharacterTemplate (last edited 2014-06-17 21:27:50 by SteveKillen)