Differences between revisions 2 and 52 (spanning 50 versions)
Revision 2 as of 2010-03-31 14:27:21
Size: 161
Editor: SteveKillen
Comment:
Revision 52 as of 2010-03-31 16:09:51
Size: 1580
Editor: rrcs-24-106-188-162
Comment:
Deletions are marked like this. Additions are marked like this.
Line 1: Line 1:
= Character Name Here = = Character Name =
Class: Generic Level: 1
NavBar: [[#Stats|Stats]] [[#Skills|Skills]] [[#Abilities|Abilities]] [[#MagicItems|Magic Items]]
Line 4: Line 7:
||Str||Con||Dex||Int||Wis||Cha||
||10||10||10||10||10||10||
||+0||+0||+0||+0||+0||+0||
=== Stats ===
<<Anchor(Stats)>>
||Stat ||'''Str''' ||'''Con''' ||'''Dex''' ||'''Int''' ||'''Wis''' ||'''Cha''' ||
||Score ||10 ||10 ||10 ||10 ||10 ||10 ||
||Mod. +1/2 level ||+0 ||+0 ||+0 ||+0 ||+0 ||+0 ||
||Non-AC Defs. ||||'''Fort''' ||||'''Refl''' ||||'''Will''' ||
|| ||||10 ||||10 ||||10 ||

HP:
||Max HP ||Bloodied ||Healing Surge Value ||Max Healing Surges ||
||''K+Con'' ||''Half Max'' ||''Half Bloodied'' ||''K+Con. mod.'' ||

Attacks:
|| ||Abil.1 ||Abil.2 ||Abil.N||
||Weap./Impl. ||Frost Hammer ||Holy Symbol ||Thingy||
||Bonus ||10 ||10 ||10 ||
||Damage ||[dN]+Abil.1 ||1dN+Abil.2 ||Dam.||
||Note ||Frost ||Push 2 ||Misc.||

<<Anchor(Skills)>>
''Passive Skills:''
||Perception ||Insight ||Nature ||Dung. ||Arcana ||Religion ||History ||
||10 ||10 ||10 ||10 ||10 ||10 ||10 ||

''All Skills:''
||Acrobatics ||+0 ||Athletics ||+0 ||Arcana ||+0 ||Bluff ||+0 ||Diplomacy ||+0 ||Dung. ||+0 ||Endurance ||+0 ||
||Heal ||+0 ||History ||+0 ||Intimidate ||+0 ||Insight ||+0 ||Perception ||+0 ||Nature ||+0 ||Religion ||+0 ||
||Stealth ||+0 ||Streetwise ||+0 ||Thievery ||+0 ||||||||||||||||||

=== Abilities & Feats ===
<<Anchor(Abilities)>>

 * Racial abilities
  * Racial 1
 * Class abilities
  * Class 1
 * Feat abilities
  * Feat 1 (''Feat name'')
 * Item abilities
  * Item 1 (''Item name'')

=== Magic Items ===
<<Anchor(MagicItems)>>

Character Name

Class: Generic Level: 1 NavBar: Stats Skills Abilities Magic Items

This is a brief blurb about the character.

Stats

Stat

Str

Con

Dex

Int

Wis

Cha

Score

10

10

10

10

10

10

Mod. +1/2 level

+0

+0

+0

+0

+0

+0

Non-AC Defs.

Fort

Refl

Will

10

10

10

HP:

Max HP

Bloodied

Healing Surge Value

Max Healing Surges

K+Con

Half Max

Half Bloodied

K+Con. mod.

Attacks:

Abil.1

Abil.2

Abil.N

Weap./Impl.

Frost Hammer

Holy Symbol

Thingy

Bonus

10

10

10

Damage

[dN]+Abil.1

1dN+Abil.2

Dam.

Note

Frost

Push 2

Misc.

Passive Skills:

Perception

Insight

Nature

Dung.

Arcana

Religion

History

10

10

10

10

10

10

10

All Skills:

Acrobatics

+0

Athletics

+0

Arcana

+0

Bluff

+0

Diplomacy

+0

Dung.

+0

Endurance

+0

Heal

+0

History

+0

Intimidate

+0

Insight

+0

Perception

+0

Nature

+0

Religion

+0

Stealth

+0

Streetwise

+0

Thievery

+0

Abilities & Feats

  • Racial abilities
    • Racial 1
  • Class abilities
    • Class 1
  • Feat abilities
    • Feat 1 (Feat name)

  • Item abilities
    • Item 1 (Item name)

Magic Items

CharacterTemplate (last edited 2014-06-17 21:27:50 by SteveKillen)