A note about language: no racial languages exist on Maroon, save for Dragonborn. Each region of starfolk speaks a local dialect, derived from the original Old Speran the First Folk spoke. Common to Vindulan and the provinces is High Speran, but beyond the wall, community of speech degrades as the distances between cultures increases.
Races differ from those described in the Player's Handbook.
Elves and Half-Elves
Those settlers who attempted to subsist wholly on the food available to them from Maroon's bioforms began to change, generation by generation. They developed pronounced physical differences from humans, such as elongation in ears, legs, and fingers, but there are marked changes also in their brains: a lack of need to sleep and a sensitivity to the "magic" reviled by the First Folks. Elf is the name by which the people of the Cincture most commonly refer to them.
Notable differences have developed among them; those living in the Shadow Hills have taken on a grey pallor, whereas the ones norside have broad birthmarks of wild variety and color on their bodies and a sensitivity to light.
- Mechanical: Elves and Half-Elves, like all mortal races, require sleep, though they have resistance to magical sleep effects. Their natural lifespans are longer than humans, but only by about 25 years. Half-Elves live about as long as humans, and instead of darkvision, have a racial feat chosen from elven, human, or Half-Elven racial feats.
- Cultural: "Half-Elf" is a term of stigma in Vindulan. Elven culture ranges from diffidently neutral to openly hostile to Cincture presence, or any disruptive settlement effort, as it upsets the balance they have struck with their adoptive ecology. The most virulent of animosity toward Elves is found among the Red Belt faction of the Council, who tend toward conquest of all starfolk societies under rule of the Cincture.