## page was renamed from WarOfTheRing ## page was renamed from War of the Ring == Lure of the Rings == ''geddit??'' Using the map at http://www.ititches.com/middleearth/, I'm trying to make a Warfish game involving the rings of power. We're currently in [[/AlphaTesting]]. [[http://www.glyphweb.com/arda/|The Encyclopedia of Arda]] has been helpful for keeping the game tied to the text when possible. * --(Twenty)--Seventeen? Rings total: . '''''Three''' Rings for the Elven-kings under the sky,'' [but the Elven rings were safe from Sauron's power...And yet their power faded with the One Ring's destruction.] . '''''Seven''' for the Dwarf-lords in their halls of stone,'' . '''''Nine''' for Mortal Men doomed to die,'' . '''''One''' for the Dark Lord on his dark throne'' . ''In the Land of Mordor where the Shadows lie....'' * Each ring should * convey power: * Knowledge is power in RISK; Fog of War restricts knowledge; Ergo, a ring should clear fog of war. * give an army bonus? * be potentially detrimental * the servant rings can be controlled by the One Ring (somewhat easily) and other rings (with more difficulty) * each set of rings might provide a Wraith negative overbonus? ''(Except the three!)'' * Be geographically consistent: * 9 distributed among territories of men (Rohan, Eriador, Gondor, ''Southrens?'') * 7 among dwarves (blue/misty mtns, --(Iron Hills, Rhun)--) * 3 among elves (Lorien, ''Fangorn?'', Rivendell/Mirkwood, Lindon) * 1 in Mordor, in the obvious place (no other rings can reveal it) * have a one-way border to attack for control of it--making a thing of power requires pouring one's power into that thing * The One Ring should have power over the other rings (i.e., a decent chance of capturing via one-way border) * Citadels should have higher defenses: Minas Tirith, Minas Morgul, Barad-dur, Helm's Deep, Isengard, Dol Amroth, Lothlorien *Overall, two games in play: * the country game (encouraged by continent/size bonuses) * the visibility game (encouraged by army bonuses on rings) * Need to make sure there are multiple victory strategies The background map so far (a work in progress): {{http://calefaction.org/warfish/middle-earth-4.1.gif}}